hier mal zur Info das, was von Google kommt, wenn man mit der noch aktuellen LiveCode Version entwickelt:
Hello Google Play Developer,
By August 1, 2019, all apps that use native code must provide a 64-bit version in order to publish an update. As of the sending of this email, at least one of your apps* does not yet meet the requirement:
..hier stehen die Apps…
Please review all of your apps for 64-bit compliance and submit your updated apps by August 1, 2019. The Android developers guide provides step-by-step instructions for assessing the use of native code and becoming 64-bit compliant, including identifying native libraries, building with 64-bit libraries, testing and publishing.
Please note that we are not making changes to our policy on 32-bit support. Google Play will continue to deliver apps with 32-bit native code to 32-bit devices. The requirement means that those apps will need to have a 64-bit version as well.
If you have any questions or concerns, please contact Google Play developer support.
*Note: This list of apps reflects Google’s best estimate as of the sending of this email. Only the top apps in your account are listed. This list should not be considered exhaustive. We encourage you to review ALL of your apps for native code and make sure 64-bit variants are offered where necessary. A full list of exemptions to the August 1st deadline can be found in our blog post.
Ich gehe also davon aus, dass quasi ab 1.8 Schluß mit „alten“ Apps ist.
Zur Frage bzgl. der Versionen. Ich entwickle mit der Community Version für den Play Store , das ist kein Problem. Lediglich der Apple Store funktioniert nicht mit der Community Version.